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MacWorld 1998 February
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Macworld (1998-02).dmg
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Games World
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New Levels!
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For Doom
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HONEY.WAD
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HONEY.TXT
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Text File
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1997-11-16
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5KB
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136 lines
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Title : The Honeycomb
Game : Doom II (v1.9)
Filename : HONEY.WAD
Author : John Bishop
Email Addresses : tappers@compuserve.com (home)
john.bishop@macro4.com (work)
Web : http://ourworld.compuserve.com/homepages/tappers
Author's other works : The Orangery (MAP01)
BrikBlat ! (MAP01 and MAP02)
Kiddy (MAP01)
The Waterwheel (MAP01)
Description : As you battled through the levels of DOOM II
the imps regrouped to a new area and built
a breeding colony. This is characterised by
being rather like a honeycomb with imps asleep
in many of the cells. They will, of course
wake up and attempt to waste you when you
finally locate it... no simple task.
Your mission is to find the honeycomb, clear
out the imps and make your way to the exit.
You will need to solve many puzzles, locate
several secrets and find not three skull keys,
but four, to reach the end of the level. Are
you up to it? If you don't believe it can be
done watch the demo which Chris recorded in UV !
Additional Credits to : Ben Morris for his superb editor, DCK;
Jens Hykkelbjerg for the excellent Reject
Map Builder RMB version 2.1; the DEU Team;
Jim Flynn for STAT the WAD stats verifier;
Serge Smirnov for CLEANWAD; Zink the Dink
for ENDOOMER, Ryan Robinson for The LMP Fiddler,
and, of course, the wizards of Id.
A special thank you to Chris Christensen who
provided invaluable help with WinTex, gave me
the encouragement to finish this WAD off and
in the end made a significant contribution to
the design. Chris also created the opening screen,
improved the structure and gameplay of the WAD and
then recorded the UV demo ! (Pause's in the demo are
due to lighting up cigarettes or opening up beers!)
See Chris's "Escape" series:
Escape from Phobos - Escape01.zip
Escape from Deimos - Escape02.zip
Escape from Natas - Escape03.zip
Available from CDROM.COM, all of which are
must haves for your WAD collection.
Finally, to Mike Reed, whose superb WAD of The
Hoover Dam got me started on all this - nice one
Mike !
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* Files Supplied *
HONEY.WAD The Honeycomb WAD
HONEY.TXT This file
HONEY16.LMP The Honeycomb demo for DOOM II 1.666
HONEY19.LMP The Honeycomb demo for DOOM II 1.9
HONEY.BAT Batch file to run HONEY.WAD
HONEY16.BAT Runs the Honeycomb Demo for Ver. 1.666
HONEY19.BAT Runs the Honeycomb Demo for Ver. 1.9
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* Play Information *
To run this level : DOOM2 -FILE HONEY.WAD or use HONEY.BAT
Level # : Map 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Starts are present, but WAD not really suitable.
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : No
New Music : Music taken from DOOM E2M7
Demos Replaced : HONEY16.LMP and HONEY19.LMP supplied.
HONEY16.BAT and HONEY19.BAT supplied to run
the demos.
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* Construction *
Base : New level built from scratch
Editors used : Doom Construction Kit 3.2 by Ben Morris
WinDEU - consistency checker only
RMB version 2.1
CLEANWAD to clean out unused space
STAT to check savegame statistics
WinTex to change music & sound effects
ENDOOM to create ending screen display
Known Bugs : Ok, here's a quote from Chris... 'Because this
is a massive, ass-kickin, pushed to the limits
level, you must do a little house-cleaning before
you save in UV mode. The savegame buffer is tight !
But hey, real men don't need no stinkin' save
game. Right !' So there !!
In fact it will save from the off, but may crash
your PC when you return to DOS if you do. Other
than this there are no known bugs of any kind.
EMail me if you find any.
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* Copyright / Permissions *
Please keep this WAD and associated files intact and give me credit for it.
You may use this level as a basis for a new WAD if you really want to.
Email me with questions or comments at either of the above addresses.
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